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No Slacking for Game Developers

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Being a sudo programmer myself I understand that writing a game from scratch takes time but in the case of Duke Nukem Forever I think 8+ years is time enough to simply drop the project and move on.
"The main problem seems to be that development teams face growing technological complexity that only adds to the inherent unpredictability of software development. They also often have to go back to the drawing board close to release when a competing game comes out with features that have to be matched."

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