News

Darkest Of Days Physx @ Bjorn3D

Published: | Posted By:

Here is some PhsyX testing using Darkest Days,  Kind of ironic that this article goes live a few days after our own PhysX performance evaluation.

Here is a snip, complete with misspellings fixed, seems they were in such a rush they forgot to run spell check on the email before sending them out to everyone.

Nvidia a maker of some of the world's fastest GPU's has come up with ways to break this normal everyday cycle of just leaving only black marks, or small holes in walls, or trees. An environment that interacts with the gamers is desirable. Smoke that reacts around the player as he walks through it, and loose leaves and paper that blow around and react to the environment are always a nice addition. With PhysX we can shoot at a wall or trees (or anything for that matter), there's more than just black marks and small holes; there are bits and pieces of what we just shot at. Lets step into a world known as Physx.

If you have any questions or comments related to this article or the PhysX performance evaluation please visit the Ninjalane Message Forum and let us know.

Related Web URL: http://www.bjorn3d.com/read.php?cID=1689