After careful consideration I have decided to transfer all hardware review activities to a new domain. I purchased Hardwareasylum.com in 2012 and have been working hard to build a new and improved Ninjalane on that domain. If you are reading this you have reached one of the archived articles, news, projects and/or reviews that were left behind during the site migration.
Please update your bookmarks and be sure to visit the new and improved Ninjalane at Hardwareasylum.com
Technology & PhysX
Instead of getting wasted the extra cycles can be used to power things like CUDA and Physics calculations in games. This is the new found reserved power of the GeForce GTX 275 that will help push PhysX in to the future of gaming.
NVIDIA PhysX is a powerful physics engine enabling real-time physics in leading edge PC and console games. PhysX software is widely adopted by over 150 games, is used by more than 10,000 developers of all types and is supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC. PhysX is optimized for hardware acceleration by massively parallel processors.
Today's AGEIA PhysX processor provides an exponential increase in physics processing power and soon PhysX-ready GeForce processors will be enabled to take gaming physics to the next level.
What is physics for gaming and why is it important?
Physics is the next big thing in gaming. It's all about how objects in your game move, interact, and react to the environment around them. Without physics in many of today's games, objects just don't seem to act the way you'd want or expect them to in real life. Currently, most of the action is limited to pre-scripted or ‘canned' animations triggered by in-game events like a gun shot striking a wall. Even the most powerful weapons can leave little more than a smudge on the thinnest of walls; and every opponent you take out, falls in the same pre-determined fashion. Players are left with a game that looks fine, but is missing the sense of realism necessary to make the experience truly immersive.
NVIDIA PhysX combined with CUDA-enabled GeForce GPUs will deliver the computing horsepower necessary to enable true, advanced physics in the next generation of game titles making canned animation effects a thing of the past.