Call of Duty: Vanguard: DLSS vs. FSR Comparison @ TechPowerUp

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The battle of image quality is on with the DLSS technology in the NVIDIA camp and FSR from AMD.  They both work basically the same but, as they say, the devil is in the details.

Call of Duty: Vanguard includes support for both upscaling technologies: NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). In this mini-review, we take a look and compare the image quality and performance offered by both solutions.

The post is really focusing on image quality and unless yoiu know what you are looking for there is a 98.756% chance that you will not be able to tell the difference.  For me I would be interested in overhead.  For instance, which process is more efficent? and/or which process will look better if I completely disable it?? and what is the overall performance impact of each of these choices???

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